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Development
Overdrive
was developed by TeamBR at EPITECH
(a Computer Science school in Paris,
France). The following people participated
in the development of the project:
Project
Lead & 3D engine development:
Gueorgui Tcherednitchenko
Technical lead & networking development: Yann Plancqueel
Physics engine
development: Brice Nahum
Sound development & Quality: Benoit Werner
Game designer:
Rodolphe Schilling
Additional Development:
Loic Naeder, Charles-Emmanuel Tarel, Rodolphe Schilling
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Graphics & Design
Most
of the graphics for Overdrive were
created by students at the JVA (Jeux
Video & Animation) section of
Creapole. They were directed by Vincent
Vagnier and Jean-Philippe Saintherand.
Additional
graphics & website design by Gueorgui
Tcherednitchenko.
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Sound & Music
The
soundtrack for the game was composed and performed by
"Poem", "Mindfall"
and "Hound" of Gothenburg, Sweden. Special thanks to Axel Wíden for his help.
Classical organ tracks composed and performed by Jean Philippe Barthel of Sarreguemines, France.
Additional
sound fx by Benoit Werner.