+ Development

Overdrive was developed by TeamBR at EPITECH (a Computer Science school in Paris, France). The following people participated in the development of the project:

Project Lead & 3D engine development: Gueorgui Tcherednitchenko
Technical lead & networking development: Yann Plancqueel
Physics engine development: Brice Nahum
Sound development & Quality: Benoit Werner
Game designer: Rodolphe Schilling
Additional Development: Loic Naeder, Charles-Emmanuel Tarel, Rodolphe Schilling

+ Graphics & Design

Most of the graphics for Overdrive were created by students at the JVA (Jeux Video & Animation) section of Creapole. They were directed by Vincent Vagnier and Jean-Philippe Saintherand.

Additional graphics & website design by Gueorgui Tcherednitchenko.

+ Sound & Music

The soundtrack for the game was composed and performed by "Poem", "Mindfall" and "Hound" of Gothenburg, Sweden. Special thanks to Axel Wíden for his help.

Classical organ tracks composed and performed by Jean Philippe Barthel of Sarreguemines, France.

Additional sound fx by Benoit Werner.

TeamBR.com - TeamBR's website, where you can find information about our other projects

EPITECH - TeamBR's members' school.

Creapole - Overdrive's grahics were designed by students of Creapole's JVA Department.

Burning West - Axel's website, home to Poem, Mindfall and Hound, whose music you can hear in Overdrive.

 

EPITECH - European Institute of Technology